The Krait MkII is a reimagining of the Krait Lightspeeder, which was originally manufactured by Faulcon DeLacy in the 3100s. The heat vents are movable and there is a SLF bay which can fit any of the 3 fighters that I've built from Elite. However the Krait has an even better mix for pirating. Ship: Krait Phantom Purpose: Exploration Coriolis Link: here Designed by: Down to Earth Astronomy Description: A Krait Phantom build with 65 Ly jump range made for exploration. Engineered Krait Mark II Build; Un-engineered Krait Mark II Build; References However there still are problems. The Krait Mk II is one of, if not the most, powerful medium class ships available. Description: A Krait MKII designed to kill Thargoid scouts. Killing scouts is a great way to increase your combat rank quickly, and that is what most people use this build for. -Exactly the perfect mix and size of internals for everything you need.-Fast as the FAS, plus has an excellent engine capacitor letting it eterna-boost at 530 to 545 mps loaded. Orca will smoke it for speed though (I believe my pirate Orca hits 650 or so) Although the new ship is larger than the original, it possesses many of the same characteristics, emphasizing speed, manoeuvrability and firepower over defensive capability. The Krait MkII is a reimagining of the Krait Lightspeeder, which was originally manufactured by Faulcon DeLacy in the 3100s. This is somewhat more of a general purpose build, but works well for bounty hunting. Krait MK2 weapons Post by tinnitus » Fri Aug 14, 2020 1:56 pm Krait MK2: I use these weapons works good OC gimballed MC Incendiary/ Corrosive large slots two Long Range rails super penetrator. Ship Builds. The build is not made for engaging interceptors, but will rip through scouts in no time. The ship also boasts a fighter bay and space for up to two crew members, making it … I will probably focus on bounty hunting, but I want to be able to hold my own in a conflict zone if I get the urge to join a war. You could probably swap stuff out for more HRP's or MRP's, but I don't usually have issues with this build. It's like it was made for it. This ship is already fitted with most scanners and equipment you will need out in the black, and there is even plenty of room in the build to add you own modules in case your want more optional … These include: missing hallways and doors due to smaller scale. lastly I tried my best to go for accuracy in this build, going as far as using Autocad to block out the interior space and other angles. I want to outfit it to be a general-purpose combat ship. As such, this ship is an excellent choice for Thargoid Interceptor combat. SLF's just aren't my thing at this point, but you could certainly go that route. Although the new ship is larger than the original, it possesses many of the same characteristics, emphasising speed, manoeuvrability and firepower over defensive capability. https://s.orbis.zone/luw A Krait Mk II has recently come into my possession. The Chieftain has the added bonus of also being much more agile than the Krait Mk.II. The Chieftain has slightly lower overall firepower however it is able to equip a Thermal Vent Beam laser allowing pilots to begin to learn cold orbiting techniques. A ship builder, outfitting and comparison tool for Elite Dangerous This tutorial focuses on building a highly engineered Krait Mark II for anti Thargoid combat. Basic enginnering please, I got Horizons very recently and only have three of them. The Alliance Chieftain, similar to the Krait Mk.II is a very capable AX Ship.