Infantry - The grunts of any army composition, they deal the damage and take the hits, suffering the highest casualty rates. your combat width is +17. @WalrusJones So you're saying I should be at 40% Cav and 60% Infantry? 32 votes, 14 comments. A good breakthrough army is 3-4 arm, 2 spart, and 3-4 mot. With 20 combat size I usually use 2 cavalry and 10 infantry(or just split army in 2 when its too large to wander around all in one because of attrition). [EU4] Worst Poland Ever! I feel like the over-arching realization is that I don't have enough Artillery in my armies. This is my first time playing as Poland, I jst want to know the best army comp. When playing as the Soviet Union in Hearts of Iron IV, there are some rules that I recommend following, even if you decide not to adopt my military tactics.These rules will help your game run smoother and increase your chances onto securing world domination. Morocco has been the subject of many changes – including the releasing of multiple subjects – in the 1.28 patch. for Poland. Composition [] See also: Battlefield unit deployment logic To maximize combat effectiveness of an army, the ratio of infantry, cavalry and artillery is vital.. To avoid the insufficient support penalty, an army must not surpass the maximum ratio of cavalry per infantry regiments. Poland, he said, needs “an American presence” to compete with Russia. base is 15. Content Creator Holy War! This page deals with the recruitment and maintenance of armies.For specific combat mechanics see land warfare.For different individual unit types see land units.land units. for Poland. This guide outlines how to use it. army and as often as not took the brunt of the casualties as well. This page deals with the the individual land unit types. The annex command. The base cost and time of a regiment depends on its type; this is then adjusted by any modifiers, in particular any buildings the province might have. Europe but it's attached to Japan (EU4 - Europa Universalis 4) EU4 Guide to Jerusalem and the Knights Hospitaller. Part 5. If you need to carpet siege an area there are enough infantry/cavalry to split up an army and then recombine later (and I usually only split up one army so I know which ones to recombine). With Spiffing Brit! I recently took on Sweden and found on multiple occasions that our equal-sized armies would usually see Commonwealth Forces dominating (we're both at 18 mil tech). does exactly as the name might suggest - it allows you to instantly annex an existing country.. Click here to email us now What did you all find is the best Polish-specific mix of units? Submarines are great in any size. war). Poland starts the game without a king and there is little it can do, however soon the event “Successor of Wladyslaw III” will fire, allowing Poland to form a personal union over Lithuania.The player can chose to take a powerful local king instead for an alternative game, but … Having a very unique position as the strongest north African nation aside from the Mamluk, with no impending threats at game start and many expansion routes, this nation has ridiculous potential for a strong colonizer and conqueror. Poland for example can have 50% cavalry combat ability without policies or having to go innovative. Hover over a command in the table to view detailed argument-related help. Valorificarea şi promovarea în spaţiul public, la nivel naţional şi european, a patrimoniului comemorativ, în mod specific al mausoleelor ridicate pentru eroii din Primul Război Mondial, aflate pe teritoriul României. Europe but it's attached to Japan (EU4 - Europa Universalis 4) EU4 Guide to Jerusalem and the Knights Hospitaller. I have personally gone to +63% cavalry efficiency, going more then 4cav-6 infantry is the farthest you should go, even without infantry combat ability. What did you all find is the best Polish-specific mix of units? Where and How to Edit Division Templates; The Stats Screen and Base Stats; EU4 - Ideal Army Composition - Is Cavalry worth it? Ep10 EU4 6 Player MP Session 2. Up-to-date, detailed help for the Europa Universalis IV (EU4) command army_tradition. They have good military ideas, +33 cavalry combat ability (+43 with Aristocracy), +10 Infantry Combat Ability & +15 Army Morale. That's actually not a bad idea. That got unfortunately removed in EU4. The EU4 1.30 Emperor DLC adds a lot of flavor and new mechanics to the game, such as the new eu4 1.30 mercenary or eu4 1.30 mercenaries rework, eu4 1.30 catholic faith reword, eu4 1.30 hussite faith, eu4 1.30 estates mechanics, eu4 1.30 hungary trade node and eu4 1.30 valencia trade node, that split the genoa trade node in half. Air wings operate best in units of 100. They are the cheapest unit and you always need them. If you are a Horde or Poland, then as many cavalry as your infantry cavalry ratio allows. Does anyone have a army composistion that makes the best use of the cavalry bonuses? Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. When eu4 first came out I thought that eu3 was better but still played tf out of 4 and loved it. More pics and info in description Normally a Banner represented the forces of a Komturei.